Most dev houses will have contact information listed on their website. In some cases, dev houses have copy protection forced on them by the developer. Pirate it once a warez group comes up with a cracked copy with all the annoying copy protection removed.Ģ) Send a personal check to the development company for what the game would have cost you. And let us not forget that many people who pirate would never have purchased the game anyway - they just copied it because it was available and worth a try, not because they were rich and selfish.ġ) Don't buy the game. The price should be just right so that it is actually easier to go to the store and buy a copy than to wait for a friend to burn it for you, or spend the time to download it, etc. Instead of trying to curb piracy by introducing new and irritating (and often crippling) DRM, the focus should be put into making a game worth the investment. It is an unavoidable fact that people will copy games. There are legitimate uses for backups and cracks (not wanting to search for a CD everytime I want to play a game being a MAJOR factor). Not all persons using cracks are pirating games. Ok, wait just a second, could this guy/girl be any more contradictory? Piracy isn't as bad as they make it out to be, but he can find a crack in half a second ? Whew, sure sounds like piracy is pretty damn rampant and easy to come by to me.
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